def lj_fgo
import bend-prot@0.1.0.0/force.bend as Forceimport Base
import bend-prot@0.1.0.0/geom.bend as G
166def lj_fgo(+d2: F32, +d: G.Vec3, +eps: F32, +sig2: F32, below: Bool) -> G.Vec3:
167 match below:
168 case True{}:
169 lj_fself(d2, d, eps, sig2, F32.is_eq(d2, 0.0))
170 case False{}:
171 G.V3{0.0, 0.0, 0.0}