def coul_fgo
import bend-prot@0.1.0.0/force.bend as Forceimport Base
import bend-prot@0.1.0.0/geom.bend as G
310def coul_fgo(+d2: F32, +d: G.Vec3, +qq: F32, +ke: F32, below: Bool) -> G.Vec3:
311 match below:
312 case True{}:
313 coul_fself(d2, d, qq, ke, F32.is_eq(d2, 0.0))
314 case False{}:
315 G.V3{0.0, 0.0, 0.0}