PROOF.won_ne_playing: def of minebender-game@1.0.0.0 Import: import minebender-game@1.0.0.0/PROOF.bend as PROOF Lines 231-233 of minebender-game@1.0.0.0/PROOF.bend: https://jend.leeeet.dev/read.txt?path=minebender-game@1.0.0.0/PROOF.bend&start_line=231&end_line=233 import Base import minebender-game@1.0.0.0/types.bend as T def won_ne_playing(e: {T.Won{} == T.Playing{} : T.Status}) -> Empty: %e : status_disc_playing(_) Unit{} Uses (4): https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Empty https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Unit https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/PROOF.bend&name=status_disc_playing https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/types.bend&name=Status