ProofSolver.witness_move: def of minebender-game@1.0.0.0 Import: import minebender-game@1.0.0.0/proof_solver.bend as ProofSolver Lines 2301-2304 of minebender-game@1.0.0.0/proof_solver.bend: https://jend.leeeet.dev/read.txt?path=minebender-game@1.0.0.0/proof_solver.bend&start_line=2301&end_line=2304 import Base import minebender-game@1.0.0.0/types.bend as T import minebender-game@1.0.0.0/board.bend as B import minebender-game@1.0.0.0/solver.bend as S import minebender-game@1.0.0.0/proof_grid.bend as PG def witness_move(+ctx: S.Ctx, +c0: T.Pos, +c: T.Pos, cq: {B.same(c0, c) == True{} : Bool}, wt: Witness(ctx, c0)) -> Witness(ctx, c): %PG.same_sound(c0, c, cq) : Witness(ctx, _) wt Uses (6): https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Bool https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/board.bend&name=same https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/proof_grid.bend&name=same_sound https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/proof_solver.bend&name=Witness https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/solver.bend&name=Ctx https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/types.bend&name=Pos