ProofGen.within_self: law of minebender-game@1.0.0.0 Import: import minebender-game@1.0.0.0/proof_gen.bend as ProofGen Lines 267-270 of minebender-game@1.0.0.0/proof_gen.bend: https://jend.leeeet.dev/read.txt?path=minebender-game@1.0.0.0/proof_gen.bend&start_line=267&end_line=270 import Base import minebender-game@1.0.0.0/types.bend as T import minebender-game@1.0.0.0/board.bend as B # A cell is within one step of itself. law within_self: for +p: T.Pos {B.within_one(p, p) == True{} : Bool} Uses (10): https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Bool https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Bool.and https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Equal.sym https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Nat https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Nat.add https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Nat.is_le https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Nat.sub https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/board.bend&name=within_one https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/proof_gen.bend&name=sub_self https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/types.bend&name=Pos