ProofFlood.wcontains_append_r.go: def of minebender-game@1.0.0.0 Import: import minebender-game@1.0.0.0/proof_flood.bend as ProofFlood Lines 159-164 of minebender-game@1.0.0.0/proof_flood.bend: https://jend.leeeet.dev/read.txt?path=minebender-game@1.0.0.0/proof_flood.bend&start_line=159&end_line=164 import Base import minebender-game@1.0.0.0/types.bend as T import minebender-game@1.0.0.0/board.bend as B import minebender-game@1.0.0.0/game.bend as G import minebender-game@1.0.0.0/proof_cells.bend as PS def wcontains_append_r.go(+c: T.Pos, +xs: List<&2, G.Work>, +ys: List<&2, G.Work>, +q: T.Pos, ih: {wcontains(List.append(&2, G.Work, xs, ys), q) == True{} : Bool}) -> {Bool.or(B.same(c, q), wcontains(List.append(&2, G.Work, xs, ys), q)) == True{} : Bool}: %Equal.sym(Bool, wcontains(List.append(&2, G.Work, xs, ys), q), True{}, ih) : {Bool.or(B.same(c, q), _) == True{} : Bool} PS.or_true_r(B.same(c, q)) Uses (10): https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Bool https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Bool.or https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Equal.sym https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=List https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=List.append https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/board.bend&name=same https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/game.bend&name=Work https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/proof_cells.bend&name=or_true_r https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/proof_flood.bend&name=wcontains https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/types.bend&name=Pos