ProofWalk.walk_snoc: law of minebender-game@1.0.0.0 Import: import minebender-game@1.0.0.0/proof_walk.bend as ProofWalk Lines 94-107 of minebender-game@1.0.0.0/proof_walk.bend: https://jend.leeeet.dev/read.txt?path=minebender-game@1.0.0.0/proof_walk.bend&start_line=94&end_line=107 import Base import minebender-game@1.0.0.0/types.bend as T import minebender-game@1.0.0.0/LAWS.bend as L # Extending a walk to c by one step from c (a zero) to r. law walk_snoc: for +path: List<&2, T.Pos> for +w: Nat for +h: Nat for +layout: T.Grid(Bool) for +p: T.Pos for +c: T.Pos for +r: T.Pos for +wk: {L.zero_walk(path, w, h, layout, p, c) == True{} : Bool} for +z: {L.zero(w, h, layout, c) == True{} : Bool} for +a: {L.adjacent(c, r) == True{} : Bool} for +on: {L.on_board(w, h, r) == True{} : Bool} {L.zero_walk(List.append(&2, T.Pos, path, [r]), w, h, layout, p, r) == True{} : Bool} Uses (20): https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Bool https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Bool.and https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Equal.sym https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=List https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=List.append https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Nat https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/LAWS.bend&name=adjacent https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/LAWS.bend&name=on_board https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/LAWS.bend&name=same https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/LAWS.bend&name=zero https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/LAWS.bend&name=zero_walk https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/proof_walk.bend&name=and4_a https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/proof_walk.bend&name=and4_b https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/proof_walk.bend&name=and4_c https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/proof_walk.bend&name=and4_d https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/proof_walk.bend&name=and4_intro https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/proof_walk.bend&name=lsame_refl https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/proof_walk.bend&name=lsame_sound https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/types.bend&name=Grid https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/types.bend&name=Pos