ProofLaws.unrev_true: def of minebender-game@1.0.0.0 Import: import minebender-game@1.0.0.0/proof_laws.bend as ProofLaws Lines 658-663 of minebender-game@1.0.0.0/proof_laws.bend: https://jend.leeeet.dev/read.txt?path=minebender-game@1.0.0.0/proof_laws.bend&start_line=658&end_line=663 import Base import minebender-game@1.0.0.0/types.bend as T import minebender-game@1.0.0.0/board.bend as B import minebender-game@1.0.0.0/game.bend as G def unrev_true(+w: Nat, +h: Nat, +shown: T.Grid(Bool), +p: T.Pos, on: {B.on_board(w, h, p) == True{} : Bool}, hid: {B.at(Bool, False{}, shown, p) == False{} : Bool}) -> {G.unrevealed(w, h, shown, p) == True{} : Bool}: %Equal.sym(Bool, B.on_board(w, h, p), True{}, on) : {Bool.and(_, Bool.not(B.at(Bool, False{}, shown, p))) == True{} : Bool} %Equal.sym(Bool, B.at(Bool, False{}, shown, p), False{}, hid) : {Bool.and(True{}, Bool.not(_)) == True{} : Bool} {==} Uses (10): https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Bool https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Bool.and https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Bool.not https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Equal.sym https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Nat https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/board.bend&name=at https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/board.bend&name=on_board https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/game.bend&name=unrevealed https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/types.bend&name=Grid https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/types.bend&name=Pos