MachineHandlerPhasesContext.transition: def of bendvy-ecs-core@0.1.0.4 Import: import bendvy-ecs-core@0.1.0.4/machine_handler_phases_context.bend as MachineHandlerPhasesContext Lines 18-19 of bendvy-ecs-core@0.1.0.4/machine_handler_phases_context.bend: https://jend.leeeet.dev/read.txt?path=bendvy-ecs-core@0.1.0.4/machine_handler_phases_context.bend&start_line=18&end_line=19 import Base import bendvy-ecs-core@0.1.0.4/world.bend as W import bendvy-ecs-core@0.1.0.4/system.bend as Sys import bendvy-ecs-core@0.1.0.4/machine.bend as M import bendvy-ecs-core@0.1.0.4/machine_handlers.bend as H import bendvy-ecs-core@0.1.0.4/machine_handler_phases.bend as Phase import bendvy-ecs-core@0.1.0.4/machine_handler_context.bend as Handler import bendvy-ecs-core@0.1.0.4/execution_context.bend as Ctx import bendvy-ecs-core@0.1.0.4/trace_facts.bend as Facts def transition(~S:Data,~K:Data,~V:Data,~C:Type,~R:Type,~E:Data,~runner:W.World -> H.Invocation -> Sys.Outcome,String,Unit>,~observed:Facts.State -> W.World -> H.Invocation -> Sys.Outcome,String,Unit> & Facts.State,~name:String,~take:W.World -> W.World & M.Slot,~put:W.World -> M.Slot -> W.World,~publish:W.World -> M.Transition -> W.World,~same:V -> V -> Bool,~frame:W.World -> W.World,owners:Phase.Owners,world:Ctx.Context>) -> Phase.Owners & Sys.Outcome>,String,Unit>: Phase.transition_with(~S,~K,~V,~C,~R,~E,~runner,~Ctx.Context>,~Handler.invoke(~S,~C,~R,~E,~V,~runner,~observed),~Handler.initial(~S,~C,~R,~E,~V,~runner,~observed),~Handler.context_take(~S,~C,~R,~E,~V,~runner,~K,~take),~Handler.context_put(~S,~C,~R,~E,~V,~runner,~K,~put),~Handler.context_publish(~S,~C,~R,~E,~V,~runner,~publish,~name),~same,~framed(~S,~C,~R,~E,~frame),owners,world) Uses (19): https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Bool https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Pair https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=String https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Unit https://jend.leeeet.dev/definition.txt?path=bendvy-ecs-core@0.1.0.4/execution_context.bend&name=Context https://jend.leeeet.dev/definition.txt?path=bendvy-ecs-core@0.1.0.4/machine.bend&name=Slot https://jend.leeeet.dev/definition.txt?path=bendvy-ecs-core@0.1.0.4/machine.bend&name=Transition https://jend.leeeet.dev/definition.txt?path=bendvy-ecs-core@0.1.0.4/machine_handler_context.bend&name=context_publish https://jend.leeeet.dev/definition.txt?path=bendvy-ecs-core@0.1.0.4/machine_handler_context.bend&name=context_put https://jend.leeeet.dev/definition.txt?path=bendvy-ecs-core@0.1.0.4/machine_handler_context.bend&name=context_take https://jend.leeeet.dev/definition.txt?path=bendvy-ecs-core@0.1.0.4/machine_handler_context.bend&name=initial https://jend.leeeet.dev/definition.txt?path=bendvy-ecs-core@0.1.0.4/machine_handler_context.bend&name=invoke https://jend.leeeet.dev/definition.txt?path=bendvy-ecs-core@0.1.0.4/machine_handler_phases.bend&name=Owners https://jend.leeeet.dev/definition.txt?path=bendvy-ecs-core@0.1.0.4/machine_handler_phases.bend&name=transition_with https://jend.leeeet.dev/definition.txt?path=bendvy-ecs-core@0.1.0.4/machine_handler_phases_context.bend&name=framed https://jend.leeeet.dev/definition.txt?path=bendvy-ecs-core@0.1.0.4/machine_handlers.bend&name=Invocation https://jend.leeeet.dev/definition.txt?path=bendvy-ecs-core@0.1.0.4/system.bend&name=Outcome https://jend.leeeet.dev/definition.txt?path=bendvy-ecs-core@0.1.0.4/trace_facts.bend&name=State https://jend.leeeet.dev/definition.txt?path=bendvy-ecs-core@0.1.0.4/world.bend&name=World