ProofCells.touching_member: law of minebender-game@1.0.0.0 Import: import minebender-game@1.0.0.0/proof_cells.bend as ProofCells Lines 446-452 of minebender-game@1.0.0.0/proof_cells.bend: https://jend.leeeet.dev/read.txt?path=minebender-game@1.0.0.0/proof_cells.bend&start_line=446&end_line=452 import Base import minebender-game@1.0.0.0/types.bend as T import minebender-game@1.0.0.0/board.bend as B law touching_member: for +s: T.Pos for +xs: List<&2, T.Pos> for +r: T.Pos for +a: {B.adjacent(s, r) == True{} : Bool} for m: {B.contains(xs, r) == True{} : Bool} {B.contains(B.touching(s, xs), r) == True{} : Bool} Uses (10): https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Bool https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Empty.absurd https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=List https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/board.bend&name=adjacent https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/board.bend&name=contains https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/board.bend&name=same https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/board.bend&name=touching https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/proof_base.bend&name=false_ne_true https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/proof_cells.bend&name=touching_member.go https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/types.bend&name=Pos