ProofSolver.tok_tall: law of minebender-game@1.0.0.0 Import: import minebender-game@1.0.0.0/proof_solver.bend as ProofSolver Lines 2558-2561 of minebender-game@1.0.0.0/proof_solver.bend: https://jend.leeeet.dev/read.txt?path=minebender-game@1.0.0.0/proof_solver.bend&start_line=2558&end_line=2561 import Base import minebender-game@1.0.0.0/types.bend as T import minebender-game@1.0.0.0/solver.bend as S import minebender-game@1.0.0.0/proof_speed.bend as PF law tok_tall: for +ts: List<&2, S.Todo> for +layout: T.Grid(Bool) {todos_ok(ts, layout) == PF.tall(~T.Grid(Bool), ~tok_f, layout, ts) : Bool} Uses (9): https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Bool https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Bool.and https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=List https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/proof_solver.bend&name=todos_ok https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/proof_solver.bend&name=tok_f https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/proof_speed.bend&name=tall https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/solver.bend&name=Todo https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/solver.bend&name=items_ok https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/types.bend&name=Grid