ProofSolver.tok_head: def of minebender-game@1.0.0.0 Import: import minebender-game@1.0.0.0/proof_solver.bend as ProofSolver Lines 1820-1826 of minebender-game@1.0.0.0/proof_solver.bend: https://jend.leeeet.dev/read.txt?path=minebender-game@1.0.0.0/proof_solver.bend&start_line=1820&end_line=1826 import Base import minebender-game@1.0.0.0/types.bend as T import minebender-game@1.0.0.0/solver.bend as S import minebender-game@1.0.0.0/proof_base.bend as P def tok_head(+t: S.Todo, +rest: List<&2, S.Todo>, +layout: T.Grid(Bool), h: {todos_ok(t <> rest, layout) == True{} : Bool}) -> {todos_ok([t], layout) == True{} : Bool}: match t: case S.Todo{c, rel}: %Equal.sym(Bool, Bool.and(S.items_ok(rel, layout), True{}), S.items_ok(rel, layout), P.and_true_r_id(S.items_ok(rel, layout))) : {_ == True{} : Bool} P.and_true_l(S.items_ok(rel, layout), todos_ok(rest, layout), h) Uses (10): https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Bool https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Bool.and https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Equal.sym https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=List https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/proof_base.bend&name=and_true_l https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/proof_base.bend&name=and_true_r_id https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/proof_solver.bend&name=todos_ok https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/solver.bend&name=Todo https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/solver.bend&name=items_ok https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/types.bend&name=Grid