ProofSpeed.tall_append: law of minebender-game@1.0.0.0 Import: import minebender-game@1.0.0.0/proof_speed.bend as ProofSpeed Lines 255-263 of minebender-game@1.0.0.0/proof_speed.bend: https://jend.leeeet.dev/read.txt?path=minebender-game@1.0.0.0/proof_speed.bend&start_line=255&end_line=263 import Base import minebender-game@1.0.0.0/solver.bend as S law tall_append: for ~E: Data for ~f: E -> S.Todo -> Bool for +e: E for +xs: List<&2, S.Todo> for +ys: List<&2, S.Todo> for +a: {tall(~E, ~f, e, xs) == True{} : Bool} for b: {tall(~E, ~f, e, ys) == True{} : Bool} {tall(~E, ~f, e, List.append(&2, S.Todo, xs, ys)) == True{} : Bool} Uses (8): https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Bool https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=List https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=List.append https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/proof_speed.bend&name=tall https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/proof_speed.bend&name=tall_cons https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/proof_speed.bend&name=tall_head https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/proof_speed.bend&name=tall_tail https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/solver.bend&name=Todo