ProofLaws.start_ok: def of minebender-game@1.0.0.0 Import: import minebender-game@1.0.0.0/proof_laws.bend as ProofLaws Lines 672-675 of minebender-game@1.0.0.0/proof_laws.bend: https://jend.leeeet.dev/read.txt?path=minebender-game@1.0.0.0/proof_laws.bend&start_line=672&end_line=675 import Base import minebender-game@1.0.0.0/types.bend as T import minebender-game@1.0.0.0/game.bend as G import minebender-game@1.0.0.0/LAWS.bend as L import minebender-game@1.0.0.0/proof_walk.bend as PW import minebender-game@1.0.0.0/proof_flood.bend as PF def start_ok(+w: Nat, +h: Nat, +layout: T.Grid(Bool), +p: T.Pos) -> {PF.works_ok({[G.Work{p, Nil{}}] : List<&2, G.Work>}, w, h, layout, p) == True{} : Bool}: %Equal.sym(Bool, L.same(p, p), True{}, PW.lsame_refl(p)) : {Bool.and(_, True{}) == True{} : Bool} {==} Uses (11): https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Bool https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Bool.and https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Equal.sym https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=List https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Nat https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/LAWS.bend&name=same https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/game.bend&name=Work https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/proof_flood.bend&name=works_ok https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/proof_walk.bend&name=lsame_refl https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/types.bend&name=Grid https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/types.bend&name=Pos