ProofSolver.solve_stuck.k: def of minebender-game@1.0.0.0 Import: import minebender-game@1.0.0.0/proof_solver.bend as ProofSolver Lines 2843-2846 of minebender-game@1.0.0.0/proof_solver.bend: https://jend.leeeet.dev/read.txt?path=minebender-game@1.0.0.0/proof_solver.bend&start_line=2843&end_line=2846 import Base import minebender-game@1.0.0.0/types.bend as T import minebender-game@1.0.0.0/board.bend as B import minebender-game@1.0.0.0/solver.bend as S import minebender-game@1.0.0.0/LAWS.bend as L def solve_stuck.k(+k: T.Knowledge, e: {S.solve(k) == None{} : Maybe<&2, T.Pos>}, +p: T.Pos, ps: L.ProvablySafe(k, p)) -> Empty: match k: case T.Knowledge{w, h, n, rows}: solve_stuck.go(w, h, n, rows, B.shaped(T.Seen, w, h, rows), {==}, e, p, ps) Uses (9): https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Empty https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Maybe https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/LAWS.bend&name=ProvablySafe https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/board.bend&name=shaped https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/proof_solver.bend&name=solve_stuck.go https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/solver.bend&name=solve https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/types.bend&name=Knowledge https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/types.bend&name=Pos https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/types.bend&name=Seen