ProofSolver.solve_stuck: law of minebender-game@1.0.0.0 Import: import minebender-game@1.0.0.0/proof_solver.bend as ProofSolver Lines 2848-2852 of minebender-game@1.0.0.0/proof_solver.bend: https://jend.leeeet.dev/read.txt?path=minebender-game@1.0.0.0/proof_solver.bend&start_line=2848&end_line=2852 import Base import minebender-game@1.0.0.0/types.bend as T import minebender-game@1.0.0.0/solver.bend as S import minebender-game@1.0.0.0/LAWS.bend as L # Stuck soundness: when the solver names no cell, no cell is provably safe. law solve_stuck: for +k: T.Knowledge for e: {S.solve(k) == None{} : Maybe<&2, T.Pos>} L.Stuck(k) Uses (6): https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Maybe https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/LAWS.bend&name=Stuck https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/proof_solver.bend&name=solve_stuck.k https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/solver.bend&name=solve https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/types.bend&name=Knowledge https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/types.bend&name=Pos