Solver.solve: def of minebender-game@1.0.0.0 Import: import minebender-game@1.0.0.0/solver.bend as Solver Lines 538-543 of minebender-game@1.0.0.0/solver.bend: https://jend.leeeet.dev/read.txt?path=minebender-game@1.0.0.0/solver.bend&start_line=538&end_line=543 import Base import minebender-game@1.0.0.0/types.bend as T import minebender-game@1.0.0.0/board.bend as B # A provably safe hidden cell, or None when every hidden cell might hold a # mine. def solve(k: T.Knowledge) -> Maybe<&2, T.Pos>: match k: case T.Knowledge{+w, +h, n, +rows}: solve.go(B.shaped(T.Seen, w, h, rows), hidden_cells(rows, B.cells(w, h)), w, h, n, rows) Uses (8): https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Maybe https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/board.bend&name=cells https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/board.bend&name=shaped https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/solver.bend&name=hidden_cells https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/solver.bend&name=solve.go https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/types.bend&name=Knowledge https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/types.bend&name=Pos https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/types.bend&name=Seen