BackupCursor.skip: def of mylsm-lsm-store@0.6.0.1 Import: import mylsm-lsm-store@0.6.0.1/src/transfer/BackupCursor.bend as BackupCursor Lines 184-196 of mylsm-lsm-store@0.6.0.1/src/transfer/BackupCursor.bend: https://jend.leeeet.dev/read.txt?path=mylsm-lsm-store@0.6.0.1/src/transfer/BackupCursor.bend&start_line=184&end_line=196 import Base import mylsm-lsm-store@0.6.0.1/src/ByteMemTable.bend as ByteMemTable import mylsm-lsm-store@0.6.0.1/src/scan/VisibleCursor.bend as VisibleCursor # Retains the pending block when the cursor advances over a tombstone. def skip( cursor: Maybe<&1, VisibleCursor.Cursor>, pending: List<&1, ByteMemTable.Entry>, pending_count: Nat, seen: Nat, expected: Nat, entry_count: U32, block_count: U32, block_index: U32 ) -> Step: Continue{Stream{CursorBlocks{}, cursor, pending, pending_count, seen, expected, entry_count, block_count, block_index}} Uses (9): https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=List https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Maybe https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Nat https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=U32 https://jend.leeeet.dev/definition.txt?path=mylsm-lsm-store@0.6.0.1/src/ByteMemTable.bend&name=Entry https://jend.leeeet.dev/definition.txt?path=mylsm-lsm-store@0.6.0.1/src/scan/VisibleCursor.bend&name=Cursor https://jend.leeeet.dev/definition.txt?path=mylsm-lsm-store@0.6.0.1/src/transfer/BackupCursor.bend&name=Phase https://jend.leeeet.dev/definition.txt?path=mylsm-lsm-store@0.6.0.1/src/transfer/BackupCursor.bend&name=Step https://jend.leeeet.dev/definition.txt?path=mylsm-lsm-store@0.6.0.1/src/transfer/BackupCursor.bend&name=Stream