ProofLists.shaped_len: law of minebender-game@1.0.0.0 Import: import minebender-game@1.0.0.0/proof_lists.bend as ProofLists Lines 163-169 of minebender-game@1.0.0.0/proof_lists.bend: https://jend.leeeet.dev/read.txt?path=minebender-game@1.0.0.0/proof_lists.bend&start_line=163&end_line=169 import Base import minebender-game@1.0.0.0/types.bend as T import minebender-game@1.0.0.0/board.bend as B law shaped_len: for -A: Data for +w: Nat for +h: Nat for +g: T.Grid(A) for sh: {B.shaped(A, w, h, g) == True{} : Bool} {List.length(&2, List<&2, A>, g) == h : Nat} Uses (10): https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Bool https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=List https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=List.length https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Nat https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Nat.is_eq https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/board.bend&name=rows_wide https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/board.bend&name=shaped https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/proof_base.bend&name=and_true_l https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/proof_base.bend&name=eq_sound https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/types.bend&name=Grid