ProofLists.set_out: law of minebender-game@1.0.0.0 Import: import minebender-game@1.0.0.0/proof_lists.bend as ProofLists Lines 92-99 of minebender-game@1.0.0.0/proof_lists.bend: https://jend.leeeet.dev/read.txt?path=minebender-game@1.0.0.0/proof_lists.bend&start_line=92&end_line=99 import Base # Setting an index past the end changes nothing. law set_out: for -A: Data for +xs: List<&2, A> for +i: Nat for +v: A for e: {Nat.is_lt(i, List.length(&2, A, xs)) == False{} : Bool} {List.set(&2, A, xs, i, v) == xs : List<&2, A>} Uses (9): https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Bool https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Empty.absurd https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Equal.sym https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=List https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=List.length https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=List.set https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Nat https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Nat.is_lt https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/proof_base.bend&name=true_ne_false