ProofSolver.search_none: law of minebender-game@1.0.0.0 Import: import minebender-game@1.0.0.0/proof_solver.bend as ProofSolver Lines 2660-2674 of minebender-game@1.0.0.0/proof_solver.bend: https://jend.leeeet.dev/read.txt?path=minebender-game@1.0.0.0/proof_solver.bend&start_line=2660&end_line=2674 import Base import minebender-game@1.0.0.0/types.bend as T import minebender-game@1.0.0.0/board.bend as B import minebender-game@1.0.0.0/solver.bend as S import minebender-game@1.0.0.0/LAWS.bend as L # A failed search for c rules out every consistent layout mining c. law search_none: for +w: Nat for +h: Nat for +n: Nat for +rows: T.Grid(T.Seen) for +okt: {B.shaped(T.Seen, w, h, rows) == True{} : Bool} for +c: T.Pos for +onc: {B.on_board(w, h, c) == True{} : Bool} for +layout: T.Grid(Bool) for +cons: {L.consistent(T.Knowledge{w, h, n, rows}, layout) == True{} : Bool} for +mc: {B.mine(layout, c) == True{} : Bool} for sn: {S.search(c, S.plan(w, h, S.todos(S.items(w, h, rows, B.cells(w, h)), S.hidden_cells(rows, B.cells(w, h)))), S.start(rows), S.Ctx{w, h, n, rows, S.items(w, h, rows, B.cells(w, h))}) == None{} : Maybe<&2, T.Grid(Bool)>} Empty Uses (77): https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Bool https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Bool.and https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Empty https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Equal.sym https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Equal.trans https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=List https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=List.append https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Maybe https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Nat https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Nat.is_eq https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/LAWS.bend&name=agrees_all https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/LAWS.bend&name=cells https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/LAWS.bend&name=consistent https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/LAWS.bend&name=shaped https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/LAWS.bend&name=total_mines https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/board.bend&name=cells https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/board.bend&name=mine https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/board.bend&name=on_board https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/board.bend&name=set_at https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/board.bend&name=shaped https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/board.bend&name=total_mines https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/proof_base.bend&name=and_true_r https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/proof_cells.bend&name=WH https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/proof_cells.bend&name=cells_on https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/proof_copy.bend&name=shaped_eq https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/proof_lists.bend&name=shaped_set https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/proof_solver.bend&name=check_cons https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/proof_solver.bend&name=comp_set https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/proof_solver.bend&name=covers_pre https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/proof_solver.bend&name=dfs_none https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/proof_solver.bend&name=hc_on https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/proof_solver.bend&name=items_onb_all https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/proof_solver.bend&name=plan_k https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/proof_solver.bend&name=plan_list https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/proof_solver.bend&name=plan_qs https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/proof_solver.bend&name=plan_shape https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/proof_solver.bend&name=start_comp https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/proof_solver.bend&name=start_cover.go https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/proof_solver.bend&name=start_shaped https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/proof_solver.bend&name=todos_ok https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/proof_solver.bend&name=todos_ok_all https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/proof_solver.bend&name=todos_onb https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/proof_solver.bend&name=todos_onb_all https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/proof_solver.bend&name=tok_f https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/proof_solver.bend&name=tok_tall https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/proof_solver.bend&name=ton_f https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/proof_solver.bend&name=ton_tall https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/proof_speed.bend&name=con_f https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/proof_speed.bend&name=con_todos https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/proof_speed.bend&name=dfs2_eq https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/proof_speed.bend&name=tall https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/proof_speed.bend&name=tall_plan https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/proof_walk.bend&name=and4_a https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/solver.bend&name=Ctx https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/solver.bend&name=Todo https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/solver.bend&name=check https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/solver.bend&name=dfs https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/solver.bend&name=dfs2 https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/solver.bend&name=fars https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/solver.bend&name=gather https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/solver.bend&name=hidden_cells https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/solver.bend&name=items https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/solver.bend&name=items_ok https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/solver.bend&name=nears https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/solver.bend&name=order https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/solver.bend&name=part_none https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/solver.bend&name=part_true https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/solver.bend&name=plan https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/solver.bend&name=plan_todo https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/solver.bend&name=rot https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/solver.bend&name=search https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/solver.bend&name=start https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/solver.bend&name=todos https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/types.bend&name=Grid https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/types.bend&name=Knowledge https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/types.bend&name=Pos https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/types.bend&name=Seen