Svg.scene.covered: def of gralha-svg-render@0.1.0.1 Import: import gralha-svg-render@0.1.0.1/svg.bend as Svg Lines 3733-3736 of gralha-svg-render@0.1.0.1/svg.bend: https://jend.leeeet.dev/read.txt?path=gralha-svg-render@0.1.0.1/svg.bend&start_line=3733&end_line=3736 import Base def scene.covered(+scene: Scene) -> Scene: Scene{es, box, inv, style, opacity, kids, id, ink, clip, outline, fillTree, maskNodes, maskMode, markerNodes, coverage, effect} = scene +own = bounds.merge(bounds.transform(fill.bounds(fillTree), matrix.inverse(inv)), stroke.mesh.bounds(outline)) Scene{es, box, inv, style, opacity, kids, id, ink, clip, outline, fillTree, maskNodes, maskMode, markerNodes, scene.effect.coverage(effect, coverage, scene.coverage(markerNodes, scene.coverage(kids, own))), effect} Uses (9): https://jend.leeeet.dev/definition.txt?path=gralha-svg-render@0.1.0.1/svg.bend&name=Brush https://jend.leeeet.dev/definition.txt?path=gralha-svg-render@0.1.0.1/svg.bend&name=Scene https://jend.leeeet.dev/definition.txt?path=gralha-svg-render@0.1.0.1/svg.bend&name=bounds.merge https://jend.leeeet.dev/definition.txt?path=gralha-svg-render@0.1.0.1/svg.bend&name=bounds.transform https://jend.leeeet.dev/definition.txt?path=gralha-svg-render@0.1.0.1/svg.bend&name=fill.bounds https://jend.leeeet.dev/definition.txt?path=gralha-svg-render@0.1.0.1/svg.bend&name=matrix.inverse https://jend.leeeet.dev/definition.txt?path=gralha-svg-render@0.1.0.1/svg.bend&name=scene.coverage https://jend.leeeet.dev/definition.txt?path=gralha-svg-render@0.1.0.1/svg.bend&name=scene.effect.coverage https://jend.leeeet.dev/definition.txt?path=gralha-svg-render@0.1.0.1/svg.bend&name=stroke.mesh.bounds