ProofGrid.same_ne.go: def of minebender-game@1.0.0.0 Import: import minebender-game@1.0.0.0/proof_grid.bend as ProofGrid Lines 202-208 of minebender-game@1.0.0.0/proof_grid.bend: https://jend.leeeet.dev/read.txt?path=minebender-game@1.0.0.0/proof_grid.bend&start_line=202&end_line=208 import Base import minebender-game@1.0.0.0/types.bend as T import minebender-game@1.0.0.0/board.bend as B def same_ne.go(+p: T.Pos, +q: T.Pos, ne: {p != q : T.Pos}, b: Bool, e: {B.same(p, q) == b : Bool}) -> {B.same(p, q) == False{} : Bool}: match b: case False{}: e case True{}: Empty.absurd({B.same(p, q) == False{} : Bool}, ne(same_sound(p, q, e))) Uses (6): https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Bool https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Empty https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Empty.absurd https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/board.bend&name=same https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/proof_grid.bend&name=same_sound https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/types.bend&name=Pos