ProofGrid.same_ne: law of minebender-game@1.0.0.0 Import: import minebender-game@1.0.0.0/proof_grid.bend as ProofGrid Lines 210-214 of minebender-game@1.0.0.0/proof_grid.bend: https://jend.leeeet.dev/read.txt?path=minebender-game@1.0.0.0/proof_grid.bend&start_line=210&end_line=214 import Base import minebender-game@1.0.0.0/types.bend as T import minebender-game@1.0.0.0/board.bend as B law same_ne: for +p: T.Pos for +q: T.Pos for ne: {p != q : T.Pos} {B.same(p, q) == False{} : Bool} Uses (5): https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Bool https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Empty https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/board.bend&name=same https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/proof_grid.bend&name=same_ne.go https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/types.bend&name=Pos