ProofSums.rsum_at_shift: law of minebender-game@1.0.0.0 Import: import minebender-game@1.0.0.0/proof_sums.bend as ProofSums Lines 180-187 of minebender-game@1.0.0.0/proof_sums.bend: https://jend.leeeet.dev/read.txt?path=minebender-game@1.0.0.0/proof_sums.bend&start_line=180&end_line=187 import Base law rsum_at_shift: for ~A: Data for ~f: A -> Nat for +d: A for +a: A for +t: List<&2, A> for +xs: List<&2, Nat> {rsum_at(~A, ~f, d, a <> t, smap(xs)) == rsum_at(~A, ~f, d, t, xs) : Nat} Uses (8): https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Equal.sym https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=List https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=List.get https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Maybe.default https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Nat https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Nat.add https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/proof_sums.bend&name=rsum_at https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/proof_sums.bend&name=smap