Board.rows_wide: def of minebender-game@1.0.0.0 Import: import minebender-game@1.0.0.0/board.bend as Board Lines 93-98 of minebender-game@1.0.0.0/board.bend: https://jend.leeeet.dev/read.txt?path=minebender-game@1.0.0.0/board.bend&start_line=93&end_line=98 import Base import minebender-game@1.0.0.0/types.bend as T def rows_wide(-A: Data, +w: Nat, g: T.Grid(A)) -> Bool: match g: case Nil{}: True{} case r <> t: Nat.is_eq(List.length(&2, A, r), w) && rows_wide(A, w, t) Uses (7): https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Bool https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Bool.and https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=List https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=List.length https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Nat https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Nat.is_eq https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/types.bend&name=Grid