RestoreWorld.room: def of bendvy-ecs-core@0.1.0.4 Import: import bendvy-ecs-core@0.1.0.4/restore_world.bend as RestoreWorld Lines 19-21 of bendvy-ecs-core@0.1.0.4/restore_world.bend: https://jend.leeeet.dev/read.txt?path=bendvy-ecs-core@0.1.0.4/restore_world.bend&start_line=19&end_line=21 import Base import bendvy-ecs-core@0.1.0.4/world.bend as W import bendvy-ecs-core@0.1.0.4/entity_allocator.bend as Alloc def room(~S:Data,~C:Type,~R:Type,~E:Data,world:W.World,floor:U32,needed:Nat) -> W.World & Bool: match world: case W.World{namespace,allocator,store,resource,events,pending,registrations,nextSystemId,clock}:progress_join(~S,~C,~R,~E,namespace,store,resource,events,pending,registrations,nextSystemId,clock,Alloc.restore_room(allocator,floor,needed)) Uses (7): https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Bool https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Nat https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Pair https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=U32 https://jend.leeeet.dev/definition.txt?path=bendvy-ecs-core@0.1.0.4/entity_allocator.bend&name=restore_room https://jend.leeeet.dev/definition.txt?path=bendvy-ecs-core@0.1.0.4/restore_world.bend&name=progress_join https://jend.leeeet.dev/definition.txt?path=bendvy-ecs-core@0.1.0.4/world.bend&name=World