PROOF.reveal_flagged_: law of minebender-game@1.0.0.0 Import: import minebender-game@1.0.0.0/PROOF.bend as PROOF Lines 162-166 of minebender-game@1.0.0.0/PROOF.bend: https://jend.leeeet.dev/read.txt?path=minebender-game@1.0.0.0/PROOF.bend&start_line=162&end_line=166 import Base import minebender-game@1.0.0.0/types.bend as T import minebender-game@1.0.0.0/game.bend as G law reveal_flagged_: for +g: G.Game for +p: T.Pos for +flag: {G.flagged(g, p) == True{} : Bool} {G.step(g, T.Reveal{p}) == g : G.Game} Uses (8): https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Bool https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Equal.sym https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/game.bend&name=Game https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/game.bend&name=flagged https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/game.bend&name=reveal.go https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/game.bend&name=step https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/types.bend&name=Action https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/types.bend&name=Pos