BendtorchLoad.read_f32_at: def of bendtorch-load@1.3.0.0 Import: import bendtorch-load@1.3.0.0/main.bend as BendtorchLoad Lines 141-148 of bendtorch-load@1.3.0.0/main.bend: https://jend.leeeet.dev/read.txt?path=bendtorch-load@1.3.0.0/main.bend&start_line=141&end_line=148 import Base import bend-ml-binary-read@0.2.0.0/main.bend as R import bendtorch@1.3.0.0/main.bend as T # n little-endian F32 numbers at byte `off` of a file of any size (a tensor inside a larger file) def read_f32_at(+path: String, off: W64, +n: U32) -> IO(Array): match off: case W64{hi, lo}: do IO>: f : File <- IO.try(File, File.open(path, "r")) rr : File & (Array & Result<&1, &1, U32 & String, U32>) <- R.read_f32_at(f, hi, lo, n, Array.new(F32, T.depth(U32.to_nat(n)), 0.0)) read_done(path, n, rr) Uses (17): https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Array https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Array.new https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=F32 https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=File https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=File.open https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=IO https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=IO.bind https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=IO.try https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Pair https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Result https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=String https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=U32 https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=U32.to_nat https://jend.leeeet.dev/definition.txt?path=bend-ml-binary-read@0.2.0.0/main.bend&name=read_f32_at https://jend.leeeet.dev/definition.txt?path=bendtorch-load@1.3.0.0/main.bend&name=W64 https://jend.leeeet.dev/definition.txt?path=bendtorch-load@1.3.0.0/main.bend&name=read_done https://jend.leeeet.dev/definition.txt?path=bendtorch@1.3.0.0/main.bend&name=depth