Solver.reach.items: def of minebender-game@1.0.0.0 Import: import minebender-game@1.0.0.0/solver.bend as Solver Lines 391-396 of minebender-game@1.0.0.0/solver.bend: https://jend.leeeet.dev/read.txt?path=minebender-game@1.0.0.0/solver.bend&start_line=391&end_line=396 import Base import minebender-game@1.0.0.0/types.bend as T def reach.items(rel: List<&2, Item>, +relg: T.Grid(List<&2, Item>), r: Reach) -> Reach: match rel: case Nil{}: r case Item{p, s, ns} <> t: reach.items(t, relg, reach.ns(ns, relg, r)) Uses (5): https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=List https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/solver.bend&name=Item https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/solver.bend&name=Reach https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/solver.bend&name=reach.ns https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/types.bend&name=Grid