ProofFlood.push_keeps: law of minebender-game@1.0.0.0 Import: import minebender-game@1.0.0.0/proof_flood.bend as ProofFlood Lines 228-235 of minebender-game@1.0.0.0/proof_flood.bend: https://jend.leeeet.dev/read.txt?path=minebender-game@1.0.0.0/proof_flood.bend&start_line=228&end_line=235 import Base import minebender-game@1.0.0.0/types.bend as T import minebender-game@1.0.0.0/game.bend as G law push_keeps: for +z: Bool for +ns: List<&2, T.Pos> for +back: List<&2, T.Pos> for +rest: List<&2, G.Work> for +q: T.Pos for e: {wcontains(rest, q) == True{} : Bool} {wcontains(G.push(z, ns, back, rest), q) == True{} : Bool} Uses (8): https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Bool https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=List https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/game.bend&name=Work https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/game.bend&name=push https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/game.bend&name=works https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/proof_flood.bend&name=wcontains https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/proof_flood.bend&name=wcontains_append_r https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/types.bend&name=Pos