Game.push: def of minebender-game@1.0.0.0 Import: import minebender-game@1.0.0.0/game.bend as Game Lines 231-237 of minebender-game@1.0.0.0/game.bend: https://jend.leeeet.dev/read.txt?path=minebender-game@1.0.0.0/game.bend&start_line=231&end_line=237 import Base import minebender-game@1.0.0.0/types.bend as T def push(z: Bool, ns: List<&2, T.Pos>, back: List<&2, T.Pos>, rest: List<&2, Work>) -> List<&2, Work>: match z: case True{}: List.append(&2, Work, works(ns, back), rest) case False{}: rest Uses (6): https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Bool https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=List https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=List.append https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/game.bend&name=Work https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/game.bend&name=works https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/types.bend&name=Pos