ExecutionLifetimeScopeCleanup.post_dispose: def of bendvy-ecs-core@0.1.0.3 Import: import bendvy-ecs-core@0.1.0.3/execution_lifetime_scope_cleanup.bend as ExecutionLifetimeScopeCleanup Lines 72-75 of bendvy-ecs-core@0.1.0.3/execution_lifetime_scope_cleanup.bend: https://jend.leeeet.dev/read.txt?path=bendvy-ecs-core@0.1.0.3/execution_lifetime_scope_cleanup.bend&start_line=72&end_line=75 import Base import bendvy-ecs-core@0.1.0.3/world.bend as W import bendvy-ecs-core@0.1.0.3/relation_types.bend as T import bendvy-ecs-core@0.1.0.3/execution_composer_layout.bend as Layout import bendvy-ecs-core@0.1.0.3/execution_command_buffer.bend as Buffer import bendvy-ecs-core@0.1.0.3/execution_command_permission.bend as Permission import bendvy-ecs-core@0.1.0.3/change_tick.bend as Tick def post_dispose(~S:Data,~C:Type,~R:Type,~E:Data,~P:Type,~D:Type,~resources:Layout.Layout,~same:{R == Layout.resources(~S,resources) : Type},~selection:Permission.Selection,namespace:U32,receipts:List>,after:AfterDespawn,tick:Tick.Tick,handle:W.Handle,frames:List<&2,T.CleanupFrame>,world:W.World) -> State & List<&2,T.CleanupFrame>: match after: case KeepMembership{}:(State{world,receipts,KeepMembership{},tick,False{}},frames) case ForgetMembership{+routes}:forget_routes(~S,~C,~R,~E,~P,~D,~resources,~same,~selection,namespace,ForgetMembership{routes},tick,handle,frames,routes,receipts,world) Uses (16): https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Bool https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=List https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Pair https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Sigma https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=U32 https://jend.leeeet.dev/definition.txt?path=bendvy-ecs-core@0.1.0.3/change_tick.bend&name=Tick https://jend.leeeet.dev/definition.txt?path=bendvy-ecs-core@0.1.0.3/execution_command_buffer.bend&name=Receipt https://jend.leeeet.dev/definition.txt?path=bendvy-ecs-core@0.1.0.3/execution_command_permission.bend&name=Selection https://jend.leeeet.dev/definition.txt?path=bendvy-ecs-core@0.1.0.3/execution_composer_layout.bend&name=Layout https://jend.leeeet.dev/definition.txt?path=bendvy-ecs-core@0.1.0.3/execution_composer_layout.bend&name=resources https://jend.leeeet.dev/definition.txt?path=bendvy-ecs-core@0.1.0.3/execution_lifetime_scope_cleanup.bend&name=AfterDespawn https://jend.leeeet.dev/definition.txt?path=bendvy-ecs-core@0.1.0.3/execution_lifetime_scope_cleanup.bend&name=State https://jend.leeeet.dev/definition.txt?path=bendvy-ecs-core@0.1.0.3/execution_lifetime_scope_cleanup.bend&name=forget_routes https://jend.leeeet.dev/definition.txt?path=bendvy-ecs-core@0.1.0.3/relation_types.bend&name=CleanupFrame https://jend.leeeet.dev/definition.txt?path=bendvy-ecs-core@0.1.0.3/world.bend&name=Handle https://jend.leeeet.dev/definition.txt?path=bendvy-ecs-core@0.1.0.3/world.bend&name=World