ProofInv.playing_is: law of minebender-game@1.0.0.0 Import: import minebender-game@1.0.0.0/proof_inv.bend as ProofInv Lines 455-458 of minebender-game@1.0.0.0/proof_inv.bend: https://jend.leeeet.dev/read.txt?path=minebender-game@1.0.0.0/proof_inv.bend&start_line=455&end_line=458 import Base import minebender-game@1.0.0.0/types.bend as T import minebender-game@1.0.0.0/game.bend as G law playing_is: for +s: T.Status for e: {G.is_playing(s) == True{} : Bool} {s == T.Playing{} : T.Status} Uses (5): https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Bool https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Empty.absurd https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/game.bend&name=is_playing https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/proof_base.bend&name=false_ne_true https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/types.bend&name=Status