ProofSolver.part_true_sum: law of minebender-game@1.0.0.0 Import: import minebender-game@1.0.0.0/proof_solver.bend as ProofSolver Lines 94-96 of minebender-game@1.0.0.0/proof_solver.bend: https://jend.leeeet.dev/read.txt?path=minebender-game@1.0.0.0/proof_solver.bend&start_line=94&end_line=96 import Base import minebender-game@1.0.0.0/types.bend as T import minebender-game@1.0.0.0/solver.bend as S import minebender-game@1.0.0.0/proof_sums.bend as PU law part_true_sum: for +g: T.Grid(Maybe<&2, Bool>) {S.part_true(g) == PU.gsum(~Maybe<&2, Bool>, ~tf, g) : Nat} Uses (11): https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Bool https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=List https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Maybe https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Nat https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Nat.add https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/proof_solver.bend&name=row_true_sum https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/proof_solver.bend&name=tf https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/proof_sums.bend&name=gsum https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/solver.bend&name=part_true https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/solver.bend&name=row_true https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/types.bend&name=Grid