Svg.paint.stroke.if: def of gralha-svg-render@0.1.0.1 Import: import gralha-svg-render@0.1.0.1/svg.bend as Svg Lines 5578-5583 of gralha-svg-render@0.1.0.1/svg.bend: https://jend.leeeet.dev/read.txt?path=gralha-svg-render@0.1.0.1/svg.bend&start_line=5578&end_line=5583 import Base def paint.stroke.if(cond: Bool, fb: Array, mesh: StrokeMesh, +brush: Brush, +inv: Matrix, +linear: Bool, +clips: List<&2, Clip>, +tg: Target) -> Array: match cond: case True{}: StrokeMesh{tree, meshInverse, cover} = mesh paint.cover(fb, cover, tg, paint.context(brush, inv, linear, clips)) case False{}: fb Uses (11): https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Array https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Bool https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=List https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=U32 https://jend.leeeet.dev/definition.txt?path=gralha-svg-render@0.1.0.1/svg.bend&name=Brush https://jend.leeeet.dev/definition.txt?path=gralha-svg-render@0.1.0.1/svg.bend&name=Clip https://jend.leeeet.dev/definition.txt?path=gralha-svg-render@0.1.0.1/svg.bend&name=Matrix https://jend.leeeet.dev/definition.txt?path=gralha-svg-render@0.1.0.1/svg.bend&name=StrokeMesh https://jend.leeeet.dev/definition.txt?path=gralha-svg-render@0.1.0.1/svg.bend&name=Target https://jend.leeeet.dev/definition.txt?path=gralha-svg-render@0.1.0.1/svg.bend&name=paint.context https://jend.leeeet.dev/definition.txt?path=gralha-svg-render@0.1.0.1/svg.bend&name=paint.cover