ProofSolver.order_split.cell: def of minebender-game@1.0.0.0 Import: import minebender-game@1.0.0.0/proof_solver.bend as ProofSolver Lines 1978-1988 of minebender-game@1.0.0.0/proof_solver.bend: https://jend.leeeet.dev/read.txt?path=minebender-game@1.0.0.0/proof_solver.bend&start_line=1978&end_line=1988 import Base import minebender-game@1.0.0.0/types.bend as T import minebender-game@1.0.0.0/board.bend as B import minebender-game@1.0.0.0/solver.bend as S def order_split.cell(+c: T.Pos, +rel: List<&2, S.Item>, +rest: List<&2, S.Todo>, +q: T.Pos, r: Or({B.same(c, q) == True{} : Bool}, {tcontains(rest, q) == True{} : Bool}), ih: {tcontains(rest, q) == True{} : Bool} -> {Bool.or(tcontains(S.nears(rest), q), tcontains(S.fars(rest), q)) == True{} : Bool}) -> {Bool.or(tcontains(S.nears(S.Todo{c, rel} <> rest), q), tcontains(S.fars(S.Todo{c, rel} <> rest), q)) == True{} : Bool}: match r: case Inl{cq}: order_split.self(c, rel, rest, q, cq, S.has_rel(S.Todo{c, rel}), {==}) case Inr{m}: order_split.rest(S.Todo{c, rel}, rest, q, S.has_rel(S.Todo{c, rel}), or_cases(tcontains(S.nears(rest), q), tcontains(S.fars(rest), q), ih(m))) Uses (16): https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Bool https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Bool.or https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Either https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=List https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Or https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/board.bend&name=same https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/proof_solver.bend&name=or_cases https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/proof_solver.bend&name=order_split.rest https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/proof_solver.bend&name=order_split.self https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/proof_solver.bend&name=tcontains https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/solver.bend&name=Item https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/solver.bend&name=Todo https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/solver.bend&name=fars https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/solver.bend&name=has_rel https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/solver.bend&name=nears https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/types.bend&name=Pos