ProofLaws.open_mono: law of minebender-game@1.0.0.0 Import: import minebender-game@1.0.0.0/proof_laws.bend as ProofLaws Lines 378-383 of minebender-game@1.0.0.0/proof_laws.bend: https://jend.leeeet.dev/read.txt?path=minebender-game@1.0.0.0/proof_laws.bend&start_line=378&end_line=383 import Base import minebender-game@1.0.0.0/types.bend as T import minebender-game@1.0.0.0/board.bend as B import minebender-game@1.0.0.0/game.bend as G law open_mono: for +g: G.Game for +p: T.Pos for +q: T.Pos for s: {B.at(Bool, False{}, shown_of(g), q) == True{} : Bool} {B.at(Bool, False{}, shown_of(G.open(g, p)), q) == True{} : Bool} Uses (11): https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Bool https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Bool.and https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/board.bend&name=at https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/board.bend&name=mine https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/game.bend&name=Game https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/game.bend&name=is_playing https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/game.bend&name=open https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/game.bend&name=unrevealed https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/proof_laws.bend&name=open_mono.go https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/proof_laws.bend&name=shown_of https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/types.bend&name=Pos