ProofLaws.monotone.r: def of minebender-game@1.0.0.0 Import: import minebender-game@1.0.0.0/proof_laws.bend as ProofLaws Lines 543-548 of minebender-game@1.0.0.0/proof_laws.bend: https://jend.leeeet.dev/read.txt?path=minebender-game@1.0.0.0/proof_laws.bend&start_line=543&end_line=548 import Base import minebender-game@1.0.0.0/types.bend as T import minebender-game@1.0.0.0/game.bend as G import minebender-game@1.0.0.0/LAWS.bend as L import minebender-game@1.0.0.0/proof_inv.bend as PI def monotone.r(+w: Nat, +h: Nat, +layout: T.Grid(Bool), +g: G.Game, +a: T.Action, +q: T.Pos, vis: {L.revealed(G.knowledge(g), q) == True{} : Bool}, +acts: List<&2, T.Action>, +e: {L.play(acts, G.fresh(w, h, layout)) == g : G.Game}) -> {L.seen(G.knowledge(G.step(g, a)), q) == L.seen(G.knowledge(g), q) : T.Seen}: monotone.k(w, h, layout, g, a, q, vis, canon(w, h, layout, g, inv_of(w, h, layout, g, acts, e)), canon(w, h, layout, G.step(g, a), PI.inv_step(w, h, layout, g, inv_of(w, h, layout, g, acts, e), a))) Uses (18): https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Bool https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=List https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Nat https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/LAWS.bend&name=play https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/LAWS.bend&name=revealed https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/LAWS.bend&name=seen https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/game.bend&name=Game https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/game.bend&name=fresh https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/game.bend&name=knowledge https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/game.bend&name=step https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/proof_inv.bend&name=inv_step https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/proof_laws.bend&name=canon https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/proof_laws.bend&name=inv_of https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/proof_laws.bend&name=monotone.k https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/types.bend&name=Action https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/types.bend&name=Grid https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/types.bend&name=Pos https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/types.bend&name=Seen