ProofLaws.mine_on: law of minebender-game@1.0.0.0 Import: import minebender-game@1.0.0.0/proof_laws.bend as ProofLaws Lines 605-613 of minebender-game@1.0.0.0/proof_laws.bend: https://jend.leeeet.dev/read.txt?path=minebender-game@1.0.0.0/proof_laws.bend&start_line=605&end_line=613 import Base import minebender-game@1.0.0.0/types.bend as T import minebender-game@1.0.0.0/board.bend as B # A mine of a w-by-h layout is on the board. law mine_on: for +w: Nat for +h: Nat for +layout: T.Grid(Bool) for +sh: {B.shaped(Bool, w, h, layout) == True{} : Bool} for +p: T.Pos for m: {B.mine(layout, p) == True{} : Bool} {B.on_board(w, h, p) == True{} : Bool} Uses (9): https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Bool https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Nat https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Nat.is_lt https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/board.bend&name=mine https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/board.bend&name=on_board https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/board.bend&name=shaped https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/proof_laws.bend&name=mine_on.row https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/types.bend&name=Grid https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/types.bend&name=Pos