Solver.loop.found: def of minebender-game@1.0.0.0 Import: import minebender-game@1.0.0.0/solver.bend as Solver Lines 508-514 of minebender-game@1.0.0.0/solver.bend: https://jend.leeeet.dev/read.txt?path=minebender-game@1.0.0.0/solver.bend&start_line=508&end_line=514 import Base import minebender-game@1.0.0.0/types.bend as T def loop.found(r: Maybe<&2, T.Grid(Bool)>, c: T.Pos, k: T.Grid(Bool) -> Maybe<&2, T.Pos>) -> Maybe<&2, T.Pos>: match r: case None{}: Some{c} case Some{l}: k(l) Uses (4): https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Bool https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Maybe https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/types.bend&name=Grid https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/types.bend&name=Pos