Force.lj_fgo: def of bend-prot@0.1.0.0 Import: import bend-prot@0.1.0.0/force.bend as Force Lines 166-171 of bend-prot@0.1.0.0/force.bend: https://jend.leeeet.dev/read.txt?path=bend-prot@0.1.0.0/force.bend&start_line=166&end_line=171 import Base import bend-prot@0.1.0.0/geom.bend as G def lj_fgo(+d2: F32, +d: G.Vec3, +eps: F32, +sig2: F32, below: Bool) -> G.Vec3: match below: case True{}: lj_fself(d2, d, eps, sig2, F32.is_eq(d2, 0.0)) case False{}: G.V3{0.0, 0.0, 0.0} Uses (5): https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Bool https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=F32 https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=F32.is_eq https://jend.leeeet.dev/definition.txt?path=bend-prot@0.1.0.0/force.bend&name=lj_fself https://jend.leeeet.dev/definition.txt?path=bend-prot@0.1.0.0/geom.bend&name=Vec3