BendtorchGpu.lf_add: def of bendtorch-gpu@1.3.0.0 Import: import bendtorch-gpu@1.3.0.0/main.bend as BendtorchGpu Lines 113-115 of bendtorch-gpu@1.3.0.0/main.bend: https://jend.leeeet.dev/read.txt?path=bendtorch-gpu@1.3.0.0/main.bend&start_line=113&end_line=115 import Base import bendtorch@1.3.0.0/main.bend as T # o = a, written in place, x1 = b: a + b def lf_add(+t: U32, +l: U32, +e: EN, x1: Array, x2: Array, x3: Array, x4: Array, o: Array) -> Array: ewi(~T.f32_add, t, l, e, o, x1) Uses (6): https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Array https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=F32 https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=U32 https://jend.leeeet.dev/definition.txt?path=bendtorch-gpu@1.3.0.0/main.bend&name=EN https://jend.leeeet.dev/definition.txt?path=bendtorch-gpu@1.3.0.0/main.bend&name=ewi https://jend.leeeet.dev/definition.txt?path=bendtorch@1.3.0.0/main.bend&name=f32_add