Solver.leaf: def of minebender-game@1.0.0.0 Import: import minebender-game@1.0.0.0/solver.bend as Solver Lines 242-243 of minebender-game@1.0.0.0/solver.bend: https://jend.leeeet.dev/read.txt?path=minebender-game@1.0.0.0/solver.bend&start_line=242&end_line=243 import Base import minebender-game@1.0.0.0/types.bend as T def leaf(+ctx: Ctx, +layout: T.Grid(Bool)) -> Maybe<&2, T.Grid(Bool)>: Bool.pick(Maybe<&2, T.Grid(Bool)>, check(ctx, layout), Some{layout}, None{}) Uses (6): https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Bool https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Bool.pick https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Maybe https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/solver.bend&name=Ctx https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/solver.bend&name=check https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/types.bend&name=Grid