ProofGrid.know_hidden: law of minebender-game@1.0.0.0 Import: import minebender-game@1.0.0.0/proof_grid.bend as ProofGrid Lines 156-166 of minebender-game@1.0.0.0/proof_grid.bend: https://jend.leeeet.dev/read.txt?path=minebender-game@1.0.0.0/proof_grid.bend&start_line=156&end_line=166 import Base import minebender-game@1.0.0.0/types.bend as T import minebender-game@1.0.0.0/game.bend as G import minebender-game@1.0.0.0/LAWS.bend as L # Hidden in the knowledge means on the board and not revealed in the game. law know_hidden: for +w: Nat for +h: Nat for +layout: T.Grid(Bool) for +shown: T.Grid(Bool) for +flags: List<&2, T.Pos> for +status: T.Status for +p: T.Pos {L.hidden(G.knowledge(G.Game{w, h, layout, shown, flags, status}), p) == G.unrevealed(w, h, shown, p) : Bool} Uses (12): https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Bool https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=List https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Nat https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/LAWS.bend&name=hidden https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/board.bend&name=on_board https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/game.bend&name=Game https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/game.bend&name=knowledge https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/game.bend&name=unrevealed https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/proof_grid.bend&name=know_hidden.go https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/types.bend&name=Grid https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/types.bend&name=Pos https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/types.bend&name=Status