ProofGrid.know_at: law of minebender-game@1.0.0.0 Import: import minebender-game@1.0.0.0/proof_grid.bend as ProofGrid Lines 86-96 of minebender-game@1.0.0.0/proof_grid.bend: https://jend.leeeet.dev/read.txt?path=minebender-game@1.0.0.0/proof_grid.bend&start_line=86&end_line=96 import Base import minebender-game@1.0.0.0/types.bend as T import minebender-game@1.0.0.0/board.bend as B import minebender-game@1.0.0.0/game.bend as G import minebender-game@1.0.0.0/LAWS.bend as L # On the board, the knowledge shows what seen_at says. law know_at: for +w: Nat for +h: Nat for +layout: T.Grid(Bool) for +shown: T.Grid(Bool) for +x: Nat for +y: Nat for +on: {B.on_board(w, h, T.Pos{x, y}) == True{} : Bool} {L.at(T.Seen, T.Hidden{}, G.know_rows(w, h, layout, shown, List.range(h)), T.Pos{x, y}) == G.seen_at(w, h, layout, shown, T.Pos{x, y}) : T.Seen} Uses (22): https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Bool https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Equal.sym https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=List https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=List.get https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=List.range https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Maybe https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Maybe.default https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Nat https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Nat.is_lt https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/LAWS.bend&name=at https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/board.bend&name=on_board https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/game.bend&name=know_row https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/game.bend&name=know_rows https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/game.bend&name=seen_at https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/proof_base.bend&name=and_true_l https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/proof_base.bend&name=and_true_r https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/proof_base.bend&name=range_get https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/proof_grid.bend&name=know_row_get https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/proof_grid.bend&name=know_rows_get https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/types.bend&name=Grid https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/types.bend&name=Pos https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/types.bend&name=Seen