GpuFit.judged: def of bend-lint-rules@0.2.0.0 Import: import bend-lint-rules@0.2.0.0/performance/gpu_fit.bend as GpuFit Lines 285-299 of bend-lint-rules@0.2.0.0/performance/gpu_fit.bend: https://jend.leeeet.dev/read.txt?path=bend-lint-rules@0.2.0.0/performance/gpu_fit.bend&start_line=285&end_line=299 import Base import bend-lint-api@0.2.0.0/linter/lint.bend as Lint def judged( bang: Bool, info: Maybe<&2, Lint.Def>, drop: Bool, callee: String, caller: Maybe<&2, Lint.Def>, under: Set(), slots: List<&2, Slot>, span: Maybe<&2, Lint.Span> ) -> List<&2, Lint.Finding>: match bang: case True{}: banged(info, drop, callee, under, slots, span) case False{}: unbanged(info, callee, caller, slots, span) Uses (11): https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Bool https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=List https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Maybe https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Set https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=String https://jend.leeeet.dev/definition.txt?path=bend-lint-api@0.2.0.0/linter/lint.bend&name=Def https://jend.leeeet.dev/definition.txt?path=bend-lint-api@0.2.0.0/linter/lint.bend&name=Finding https://jend.leeeet.dev/definition.txt?path=bend-lint-api@0.2.0.0/linter/lint.bend&name=Span https://jend.leeeet.dev/definition.txt?path=bend-lint-rules@0.2.0.0/performance/gpu_fit.bend&name=Slot https://jend.leeeet.dev/definition.txt?path=bend-lint-rules@0.2.0.0/performance/gpu_fit.bend&name=banged https://jend.leeeet.dev/definition.txt?path=bend-lint-rules@0.2.0.0/performance/gpu_fit.bend&name=unbanged