Solver.items.put: def of minebender-game@1.0.0.0 Import: import minebender-game@1.0.0.0/solver.bend as Solver Lines 43-50 of minebender-game@1.0.0.0/solver.bend: https://jend.leeeet.dev/read.txt?path=minebender-game@1.0.0.0/solver.bend&start_line=43&end_line=50 import Base import minebender-game@1.0.0.0/types.bend as T import minebender-game@1.0.0.0/board.bend as B def items.put(s: T.Seen, +p: T.Pos, w: Nat, h: Nat, rest: List<&2, Item>) -> List<&2, Item>: match s: case T.Hidden{}: rest case T.Shown{k}: Item{p, T.Shown{k}, B.neighbours(w, h, p)} <> rest case T.Boom{}: Item{p, T.Boom{}, Nil{}} <> rest Uses (6): https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=List https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Nat https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/board.bend&name=neighbours https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/solver.bend&name=Item https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/types.bend&name=Pos https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/types.bend&name=Seen