Solver.item_open: def of minebender-game@1.0.0.0 Import: import minebender-game@1.0.0.0/solver.bend as Solver Lines 193-198 of minebender-game@1.0.0.0/solver.bend: https://jend.leeeet.dev/read.txt?path=minebender-game@1.0.0.0/solver.bend&start_line=193&end_line=198 import Base import minebender-game@1.0.0.0/types.bend as T def item_open(s: T.Seen, +part: T.Grid(Maybe<&2, Bool>), +ns: List<&2, T.Pos>) -> Bool: match s: case T.Shown{k}: between(true_among(part, ns), none_among(part, ns), k) case o: True{} Uses (9): https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Bool https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=List https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Maybe https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/solver.bend&name=between https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/solver.bend&name=none_among https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/solver.bend&name=true_among https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/types.bend&name=Grid https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/types.bend&name=Pos https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/types.bend&name=Seen