LAWS.is_lost: def of minebender-game@1.0.0.0 Import: import minebender-game@1.0.0.0/LAWS.bend as LAWS Lines 227-232 of minebender-game@1.0.0.0/LAWS.bend: https://jend.leeeet.dev/read.txt?path=minebender-game@1.0.0.0/LAWS.bend&start_line=227&end_line=232 import Base import minebender-game@1.0.0.0/types.bend as T def is_lost(s: T.Status) -> Bool: match s: case T.Lost{why}: True{} case o: False{} Uses (2): https://jend.leeeet.dev/definition.txt?path=Base/base.bend&name=Bool https://jend.leeeet.dev/definition.txt?path=minebender-game@1.0.0.0/types.bend&name=Status